Post by Quirky Tea on Mar 29, 2016 4:19:55 GMT
About the Flaxrown Kingdom
The Royalty of Flaxrown tends to be very well-loved in the pack. They allow their dogs to do as they please, as long as it doesn't infringe on the freedoms of others. They seek to be a safe place for the weary, the weak, and forgotten. Idealists, the dogs of Flaxrown seek to leave a positive mark on it and are always finding ways to improve the world in which they live in. Their laws are few, essential, and strictly kept. They allow dogs to find a new start in the pack and try their best to support them, though will punish dogs who fail to even try to keep the peace by exiling . It has been at the end of Wren's reign that the pack is spiraling into chaos.
The Laws
1. Do not kill or harm another dog, through either your actions or inactions.
2. Do not steal anything which belonged first to another dog, but be open to sharing what you have.
3. Do not betray the pack.
The History of the Flaxrown Kingdom
When Flaxrown was founded, it was nothing more than a family of dogs who had kind hearts to take in others. The ones they mended stuck around and helped them help others. Soon, it just organically grew into the pack. The original family became the Royalty and their extended family still wanders Canaria or lives in the pack.
The dogs needed those to protect the pack and hunt big game. They became the Knights. The ones who were best at caring for others became the Clerics. To this day, the dogs of Flaxrown are charitable and kind-hearted. They work together to make a good place to heal the body, heart, and soul. And so, unlike other packs, in which the bonds of loyalty are based on a common goal or belief, Flaxrown dogs are tied together by the sheer gratitude of helping one another.
Master & Apprentice System for Ranks
Knights can train Squires from the dogs in the Gentry (though they cannot take Vassals). Each Knight can choose their own Squires and some Knights can't even be bothered. Squires typically do a lot of work and are taught how to fight with honor and hunt with appreciation. Knights can decide when their own Squires are ready.
Clerics can take Apprentices. Clerics teach their Apprentices their own methods of healing. Clerics usually help a Vassal which they know they can help with their own skills. Apprentices are chosen from the Gentry, just like Squires can be.
NOTE: This is an admin created information thread. If you claim the pack, you must create your own using your Alpha character's account. You may keep it as is or edit it as much as you'd like as long as Flaxrown remains a friendly, kind pack. Feel free to style the information of Flaxrown as you wish.